A Wrenfolk record-keeper finds a stone tablet in his uncle's flooded basement. It is wrapped in oilskin, carefully placed, and written in a script that matches no known language — except fragments of a dead dialect tied to a disgraced linguist in a town three days' ride away.
Sable Dunmore does not go looking for trouble. He goes looking for an accurate record. What he finds instead is a company of five very different people, a mountain range that does not behave like mountains should, and the first suggestion that the world has been forgetting something important for a very long time.

Sable alone. The tablet surfaces. Thessaly is found. Breck arrives. The word Drevari is spoken for the first time.
Mara arrives. The quest is chosen. The road begins. First Drevari ruin. The empire’s fingerprints appear.
Sealed archives. Sister Calis. Elian’s letter. Tarin’s theft. Captain Renn confronted. The mountain range entered.
Maps that argue. Kallite glows. Breck’s confession. Renn cornered — and the ruin lets the group through.
Six days of wrong stones. The sound like grinding. The crack of light. An eye, opening.
Vorrath steps out. He speaks. The prophecy’s first part. The name of what is coming, withheld.
A bread-board-sized stone tablet wrapped in oilskin, found underwater, and written in a script that should not exist.
Not simply to translate the tablet, but to find the beings who made it: the Drevari.
Six days in the mountain. Something that has been still for a very long time begins to move. The company is not ready. They came anyway.